I wasn't able to look around but I could use the portal gun. All I did was restart the game with my mouse plugged in, not sure if this affects it or anything and it's all perfect. Weird though. It happens every time I load it up. Today I tried this which worked -- Start with one controller plugged in or powered on if both are wireless. Good luck! Cake Day. Looks like you're using new Reddit on an old browser. Buyer's Guide. Log in Register.
Portal 1 didn't support a PS3 controller on my Mac, so I bought Gamepad However, Portal 2 seems to have more controller support, but my PS3 that XBox controllers work natively with Source games on Mac. I've played Portal 2 with the wired controller in the past, but for some reason it has stopped working correctly for me (again, technically).
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I would assume any OSX Controller would be fine with Portal2 - after all it only has the movement, view, use, duck, zoom, blue and orange portal keys, all of which are mappable in Portal2. Alaerian Guest.
Yumunum macrumors Apr 24, 1, 0 U. Alaerian said:. A "real" controller, on a first person game. That makes a lot of sense. I understand the benefits of a controller, but not for a first person game - albeit moreso for shooters where the requirement for quick reflexes are much greater.
This allows for precision aiming with the Weighted Pivot Cube and can be used to place cubes on buttons that would otherwise be out of reach. The second ability is portal surfing. This ability allows the player to move their portals after placing them. Unlike One to One, this works at any distance. Portals can be tilted to either side and moved along walls, so long as the surface in question can support a portal.
This is a necessary aspect of several tests, which have portal surfaces too short for a portal to form on vertically, necessitating that it be dragged there horizontally.
Dragging portals also allows the player to move themselves or objects across a room while suspended in an Excursion Funnel. Tilting a portal connected to a Hard Light Bridge allows the bridge to be turned on its side as a shield if necessary, or moved along with the player to block a turret.
Retrieved June 19, Retrieved July 1, Main article: Portal 2 storyline. You may as well buy some copies before it drives you insane. ShaneP6 4 years ago on Introduction. An update has been released for Portal 2 - Fixed possible remote code execution exploits. Retrieved April 29,
The spreading of Mobility Gels can also be controlled with much greater ease. The final ability is scaling, which allows the portal gun to alter the dimensions of a special Scaling Cube.
The cube can be shrunk to fit through a tight space, stretched out and flattened to serve as a bridge or even enlarged to cover multiple buttons at once. In addition, the scaling cube's mass increases or decreases in proportion to its size. This allows a sufficiently enlarged cube to smash through panes of glass an ordinary cube could not, as well as crush turrets or the player if it lands on them.
Portal 2: Peer Review was developed for Portal 2 and was released on October 4, It continues the story of ATLAS and P-Body as they assist GLaDOS in finding a mysterious intruder in the facility, and adds a challenge mode for both singleplayer and co-op maps, allowing a player to race certain maps, trying to place the least amount of portals in the shortest amount of time, as well as compare their scores with other users.
It is free for all who purchased Portal 2 and is included directly in the game. Users can create levels, and play them, and also share them online for other players to play. The level editor features a simple interface, and the ability to test play the level.
The storyline, while simple, involves Cave Johnson, the test subjects of Aperture Science, and multiple universes. Sign In Don't have an account? Start a Wiki.
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