Rhisiart Registered. Using BootCamp which comes free with a new iMac would be a better choice. You'd need to partition your hard drive, so getting the biggest HD is wise.
Parallels and fusion just won't cope with 3D. Thanks for the reply. Besides, constant rebooting between os x and windows might cause the licensing to break So, anyone tried before and can give me some rough guidelines as to what I can expect?
ElDiabloConCaca U. You can expect pretty crappy 3D performance.
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Probably along the lines of using a Pentium III. If you're an experienced 3ds max user, I can guarantee you'll be nothing less than disappointed with the performance Actually, I was referring to licensing for 3ds max. Quite alot of forum posts on how boot camp seems to break 3ds max licenses. Anyway, I guess that kind of killed my hopes for getting a mac instead of yet another windoze box, since I'll be using 3ds max quite a lot. Even though it'll mostly be around psp level graphics Ah, I see about the licensing thing.
I know, but I'll end up spending most of my time in windows, which kind of defeats the point of buying an iMac in the first place? Especially since it's more expensive than a generic windows box and not easily upgradeable too.
And if i dual boot too many times the licensing breaks Wow, you're fast. I'm not going for the low end, but iMacs are still more expensive for me. I suspect it's because they use notebook parts, but have to compete with desktops. Anyway, if 3ds max ran on it, I'll buy one in an instant since the value of having mac os x is worth it to me.
You may not be anti-windows, but I am. I went ahead and bought an iMac anyway. Just in case anyone out there is thinking of doing the same thing, I'll post some info.
Can definitely feel a bit of lag, but much better than I expected. I've yet to fiddle with the parallels settings nor install more software in windows, though. The file I opened is rigged and textured, but the texture links are broken aka did't show up in viewport because I was too lazy to re-set up the paths That said, using 3DS Max through parallels does have its disadvantages.
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